![]() Player will not receive ammo-related items rewards and traits during games with Infinite Ammo mutators.Musician) will not receive certain status effects during the Status Effects disaster, such as Dizzy and Shrunk NPCs who are being Bodyguarded will not count as witnesses for Assassin’s Big Quest.Fix for sound effects on split-screen cameras sometimes playing at the wrong volume.Fix for multiplayer host not always communicating to client that an arrest or enslavement had ceased to take place, which could result in a few bug fixes.Fix for multiplayer client Alien not being able to use Mind Control properly on another player’s Slaves.Fix for Alien being able to continue Mind Controlling NPCs to walk when they are being bitten by a Vampire.NPCs who have Resurrection while being inhabited by ShapeShifter will not still read as having Resurrection after dying.Fix for Werewolf turning into a Werewolf after becoming a zombie.Fix for difficulties Possessing NPCs who are standing in doorways.Fix for Zombie appearing to be Arrested if they are arrested as a normal human, then zombified, and then tranquilized.Status Effects / Traits / Special Abilities Fix for Memory Mutilator not taking into account NPCs who are aligned due to Random Reverence.Fix for Oil Container count dropping below 0 on multiplayer client during laggy games.If the player Hypnotizes an NPC to be Friendly, the player’s followers who were Loyal or Aligned with that NPC will remain Loyal or Aligned instead of becoming Friendly.When the player uses Cologne, Bouncers will allow party members to pass as well as the player.Fix for sleeping NPCs sometimes teleporting back to their beds after the player uses Body Swapper on them.Quick Escape Teleporter triggers at 10 health instead of 15 when using Low Health For All mutator.If a Molotov Cocktail lands in water, it will not explode.It is still available in character creation Skeleton Key no longer appears as a potential reward in the Home Base list, since it cannot actually appear in the game. ![]()
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